Fallout 4 альтернативное строительство

Alternate Settlements / Альтернативные поселения

Автор: StuykGaming
Автор перевода: moraks
Язык: Русский
Версия: 1.2

Описание:
Мод добавляет в Fallout 4 в общей сложности 712 новых автономных элементов для строительства!
— Прикрепляющиеся обои, ковры, потолочные покрытия, деревянные рамы
— Дополнительные стены
— Больше узлов скрепления для стен (они стыкуются вверх)
— Дополнительные полы и фундаменты, дверные рамы, четвертинки полов
— Больше узлов скрепления для фундаментов.
— Блоки с окнами и наклонные крыши
— Детали внешнего оформления
— Вертикальные флаги, знаки
— Половинки стен
— Обои для блоков с окнами,
— И еще многое другое.
Конечная цель:
Сделать строения в поселениях более симпатичными.

ВАЖНО.
* Отличия от оригинала: Не требует SK (settlement keywords) и совместимо со всеми DLC. Но если вы пользуетесь модом SKI, то в нем есть патч для данного мода, просто замените файл AlternateSettlements.esp
* Данный мод больше не будет поддерживаться автором, он рекомендует новый свой мод на замену: Простое модульное жилье / Simply Modular Housing — SMH

Список всех изменений:
Версия 1.2
— Оптимизированы категории.
Версия 1.1
— Изменены параметры стыковки обоев
— Исправлена ошибка с половиной кирпичной стены
— Добавлены Ключевые слова
— Добавлены описания объектов
— ‘Некоторые’ ванильные объекты поддерживают ковровые покрытия, обои
— Исправлены блоки-окна
— Исправлен внешний декор, таким образом, что теперь прикрепляется с обеих сторон к стене
— Добавлены дополнительные узлы стыковки кровли
— Добавлен небольшой кусок дерева над большой дверной рамой
— Исправлена ошибка лестниц, теперь они прикрепляются на верхний этаж или нижний этаж
— Добавлены 7 недостающих ограждений
— Исправлены объекты с отсутствующими текстурами
— Добавлена поддержка лестниц внутри помещения дверными коробками
— Исправлена регулировка высоты фундамента
— Фундаменты теперь стыкуются
— Удален зазор между объектами крыш
— Пол теперь стыкуется вне зависимости от того были ли установлены ковры, потолочные покрытия или обои в первую очередь.
Версия 1.0
— Множество новых предметов
— Фиксы коллизии
— Множество прочих исправлений
— Общее количество объектов — 712

Установка вручную:
Переместите содержимое архива в папку «Fallout 4\Data» (с заменой при обновлении)
Как устанавливать моды можно прочитать в данной теме

Вопросы и Ответы.
Q. Где найти объекты?
A. Вы найдете их в меню в мастерской, все объекты распределяются в стандартные разделы.

Q. Есть ли совместимость с SSex и Homemaker?
A. Да.

Q. Останутся ли постройки, если удалить мод?
A. Нет, все объекты из мода исчезнут.

Q. Все фиолетовое?
A. Вы неправильно установили мод. Убедитесь, что скопировались все файлы из архива.

Q. Вылет при входе в меню, что делать?
A. Отключите мод и переустановите с заменой всех файлов. Если вы используете патчи совместимости, они должны быть последней версии.

Q. Как можно вешать обои на стены более простым способом?
A. Лучше всего несколько раз повернуть объекты, пока не найдете правильную коллизию.

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Alternate Settlements

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About this mod

A standalone modification that adds; snapping wallpapers, snapping carpet, walls, flags, roofs, windows, halfwalls, railing, and the list goes on.

Nexus requirements

Mods requiring this file

Mod name Notes
A Different Sanctuary Needed
Alternate Settlement — non SK
Alternate Settlements Traduction Francaise v1.2
Bearcules’ Builds — Updated 7-14-2019
Boston-Massachusetts flag textures for AlternateSettlements
Covenant Gardens By Final Render
CyberLag’s Settlement Blueprints
CyberPunk City
Destination Unknown 2287 Required for stuffs.
DISsumSAUCE’s Castle Military Outpost
DISsumSAUCE’s Finch Farm Retreat
DISsumSAUCE’s Minutemen Naval Base (Croup Manor)
DISsumSAUCE’s Starlight Getaway
Echo Lake Lumber Mill — Mansion and more stuff- BLUEPRINT for Transfer Settlement
GingerBurg From Robbaz
Homey Home Plate Blueprint Required
Maedoosa Island
MAEDOOSA Manor- Transfer Settlement Blueprint
MaeMae’s Sunshine Tidings Settlement Blueprint
NMCSU Blueprint — Home Plate This is the required SKE version.
NMCSU Settlement Blueprint — Abernathy Farm This is the required SKE version.
NMCSU Settlement Blueprint — Boston Airport This is the required SKE version.
NMCSU Settlement Blueprint — County Crossing This is the required SKE version.
NMCSU Settlement Blueprint — Covenant This is the required SKE version.
NMCSU Settlement Blueprint — Croup Manor This is the required SKE version.
NMCSU Settlement Blueprint — Finch Farm This is the required SKE version.
NMCSU Settlement Blueprint — Graygarden This is the required SKE version.
NMCSU Settlement Blueprint — Greentop Nursery This is the required SKE version.
NMCSU Settlement Blueprint — Hangman’s Alley This is the required SKE version.
NMCSU Settlement Blueprint — Jamaica Plain This is the required SKE version.
NMCSU Settlement Blueprint — Nordhagen Beach This is the required SKE version.
NMCSU Settlement Blueprint — Oberland Station This is the required SKE version.
NMCSU Settlement Blueprint — Spectacle Island This is the required SKE version.
NMCSU Settlement Blueprint — Starlight Drive-in This is the required SKE version.
NMCSU Settlement Blueprint — Sunshine Tidings Co-op This is the required SKE version.
NMCSU Settlement Blueprint — Taffington Boathouse This is the required SKE version.
NMCSU Settlement Blueprint — Tenpines Bluff This is the required SKE version.
NMCSU Settlement Blueprint — Zimonja Outpost This is the required SKE version.
Nordhagen Beach — A Tough Thriving Trading Community
Spectacle Island Pool and Orchard
Starlight ‘Living’ Mall (Transfer Settlement Blueprint)
Starlight Drive-in Mall Ready to Build
Starlight Drive-in Trading hub and settlement
Starlight Safe Zone (Transfer Settlement Blueprint)
Starlight Settlement
Starter Housing
Taffington Boathouse — The Commonwealth’s Water Provider
Warwick Homestead Reborn
Zadot’s Spectacle Mansion

Author’s instructions

If you would like to contribute to this mod, please do so in an add-on format. You may take existing models and use them to create additional content for this mod. Which means things such as; wallpapers, flags, lighting, flooring, etc.

If it is not an add-on for this mod then you may not use any of the modified assets.

File credits

Donation Points system

This mod is opted-in to receive Donation Points

Translations available on the Nexus

Language Name
French Author: Namiriu Alternate Settlements Traduction Francaise

Version 1.2

  • — Category Optimization.
    — Make sure you download the latest version of SK.

Version 1.1

  • Changelog:
    — Replaced Wallpaper Collision
    — Fixed Brick Halfwall
    — Ported over to Settlement Keywords
    — Added 100s of descriptions. (Thanks to Kronos)
    — ‘Some’ vanilla support for carpeting, wallpapers on objects that can use it. (Thanks to Kronos)
    — Component Tweaks for Windows and what not (Thanks to Kronos)
    — Adjust wallframe size so it’s the exact same size on both sides of the wall.
    — Adjust exterior decor so they work on both sides of the wall.
    — Added additional nodes to roofing
    — Added a small piece of wood over the large door frame.
    — Fixed the staircases so they’re consistent no matter which way you place them. Top floor or bottom floor.
    — Added 7 missing Rail Objects.
    — Fixed Textureless Objects
    — Added staircase support to indoor doorframes
    — Fixed foundation height adjustment.
    — Foundations can now be stacked.
    — Fixed Gap formed in roofing objects.
    — Floor snapping is now super reliable and doesn’t matter if you put down rug, ceiling wallpapers or wallpapers first.

Version 1.0

  • — Wood Framing Decor
    — Indoor Walls + Wallpapers
    — Added Wood Pillar
    — Flat Doorway for Indoor / Outdoor Usage (Cheers ddproductions)
    — Removed several forms of roofing. Reduced down to two reliable ones with proper collisions.
    — This is in preparation for larger / better seamless roofing.
    — Proper Interior Wallpaper
    — Added additional interior wallpaper textures
    — Re-Meshed the Wood Frame
    — Added Metal Pillar
    — Quarter Carpets with Snapping Functionality
    — Adjusted the UV Size on all Carpets.
    — Added 6 Coloured Lights (Under the vanilla power section. Misc Lights if you’re using Homemaker.)
    — Collision Fix for Frames
    — Quarter Floors
    — Additional snap nodes added for pillars on basic flooring.
    — Collision Fix for Half Walls
    — Snapping is slightly better for Half Walls now as well.
    — Half walls work with pillars to some degree.
    — Double sided wallpapers now supported.
    — Added small level system for foundations.
    — Can be stacked flat or slightly higher than the others.
    — Full Sized Window Object
    — Window Wallpaper Re-Mesh
    — Added additional carpet / tiling options.
    — Added additional wallpaper / tiling options.
    — Sooooooo much more. I can’t even cover it all.

Version 0.9a

  • — Preview version before 1.0.
    — Use with caution.
    — Adds a handful of goodies, will release full changelog when I release the full update.

Version 0.8

  • — Added Staircases.
    — Removed reflection of water on carpet.
    — Removed reflection of water on wallpaper.
    — Re-enabled the Flags menu. (oops)
    — Restructured the Menu slightly.
    — Added new Icons for the ‘Set’ Categories.
    — Added Set Blocker .ESPs for Performance Issues.
    — These .ESPs may help you get this mod running.
    — Read the instructions carefully on the matter of these .esp files.

Version 0.7

  • — General Performance Improvements
    — Crashing occurs less often.
    — Can build / store / scrap immediately.
    — Fixed AI Bugs
    — AIs now move to the second story.
    — Fixed foundation NVNM mismatch.
    — Fixed Doorframe Object Bounds mismatch.
    — Added newly meshed Door Frame.
    — Swapped out the floor mesh for one that works with NVNM Data.
    — Other things, which I can’t exactly remember.

Version 0.6

  • — Added New Walls
    — Added New Windows
    — Added New Door Frames
    — Added New Half Walls
    — Added New Railing
    — Added 5 Roof Types (Collision is not working properly.)
    — Added Wooden Frameworks (Used for Wallpapers)
    — Fixed Ceiling Wallpaper Mesh
    — Fixed Carpet Collision Mesh (New Mesh / Collision)
    — Various other small mesh things.
    — Re-balanced most components.

Version 0.5

  • — Added Windows
    — Added Half Walls
    — Added Second Story Support
    — Added Ceiling Wallpaper
    — Reorganized the Menu

Version 0.4

  • — Added door frames. (Meshes are messy.)
    — Fixed NPC Pathing for various instances.
    — Fixed Wallpaper Snapping, should be 100% Accurate now.
    — Fixed Rug Snapping, should be 100% Accurate now.
    — Cleaned up the menus.

Version 0.3

  • — Fixes NPC pathing on Foundations. (.ESP Modification)
    — Removes a lot of useless Transformers (.ESP Modification)
    — Removes a lot of useless ArtWork Clutter (.ESP Modification)
    — Performance should be a bit better.

Version 0.2

  • — Added 15 Snappable Wallpapers
    — Added 7 Custom Walls
    — Fixed a minor typo.

Version 0.1

Straight donations accepted

If you’d like a supported version of this mod check out Simply Modular Housing

Features:
Adds a total of 712 new standalone items!
— Snapping Wallpapers
— Snapping Carpets
— Snapping Ceiling Wallpapers
— Wood Framing
— Additional Walls
— More Snapping Nodes for Walls (They can be stacked upwards.)
— Additional Flooring
— Additional Foundations
— More Snapping Nodes for Foundations (They can be stacked 40 units higher.)
— Additional Quarter Flooring
— Additional Roofing
— Additional Doorways
— Additional Staircases
— Windows!
— Exterior Detailing
— Vertical Flags
— Quarter Floors
— Quarter Carpeting
— Wallpaper for Windows
— Exterior Decor
— Signs
— And soooooo much more!

Some vanilla items will work with carpeting / wallframes. Not all of them.

Installation:


    1. Download Settlement Keywords
    http://www.nexusmods.com/fallout4/mods/7259
    2. Drag / Drop all Files + Folders into your data directory.
    3. Enable AlternateSettlements.esp
    4. Enable SettlementKeywords.esm

Getting this to work with Homemaker:
Change the load order between the two. If you want to use homemaker. Load it after Settlement Keywords.
If you want to use Alternate Settlements or any mod that uses (SK) load it after Homemaker.

Where do I find the objects?
They are in the Vanilla sections. Poke around and you’ll find them.

Development Document:
Development Google Document
Trello for Tracking Updates
twitch.tv/stuykgaming

Team Members:

Stuyk
SargeMines
Kronos

Special Thanks to:
Romain P.
David M.
Nic W.
Pavel M.
Samantha L.
Jason D.
Paul B.
Brian C.
Ashley T.
Jose V.

Made with FO4Edit
Made with NifSkope

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